The radio boxes at the bottom affect how the material is rendered) Select whatever you want as Surface 1 and you can also set a second Surface (but it's not necessary). Select Options and now you're able to choose the properties of you texture, such as what kind of material it is (metal, glass, wood.). Now, at the top of the second window there will be two tabs, one called Textures (the first one you see) and one called Options. It will then open up a second, smaller window, which will have several options available to you that allow you to give your textures things like bumpmaps, or normal maps, however we won't be doing any of those in this tut. After you've saved it as a VTF, you select Tools -> Create VMT from the toolbar of VTFEdit. Then, select File -> Save As and name it what you'd like(again, I'm going with CustomTex01). Note: You don't have to put it into your materials folder yet, but i advise doing so, to avoid extra coding at the end.Īfter you've put it into your materials folder, open up VTFEdit, and import your image into it. Steam/steamapps/common/counter strike source/cstrike/materials/CustomTex". Once you have that, you put it into your "Steam/steamapps/common/counter strike source/cstrike/materials" folder (you can make you own folder to put it in) I will be putting it in a folder at this location So you should now have a picture called CustomTex01 saved somewhere on your computer So, open up your image program, and create it and save it as a dds, jpg, bmp, tga, gif or png, named whatever you like (I'll be calling it CustomTex01). So first things first, you have to make the texture that you want in your map.
![gmod cs source textures gmod cs source textures](https://thesentinelalliance.net/uploads/default/optimized/1X/1dec4c01a9fd624ad06c769e0711f8b31ae10fae_2_1024x1023.png)
GMOD CS SOURCE TEXTURES HOW TO
However, you won't learn much more other than how to point and click on buttons.
![gmod cs source textures gmod cs source textures](https://www.mathworks.com/help/stats/stats_149.png)
![gmod cs source textures gmod cs source textures](https://jp.mathworks.com/help/matlab/matlab_prog/live_editor_new_script.png)
This is the shortcut way to glance over the wall of text and finish what you're trying to do in less than 10 minutes. This would obviously take some time, but in the end, you'd understand much more about what you're doing in the long run. There are two ways you can read this Tut.
GMOD CS SOURCE TEXTURES INSTALL
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